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Benefactor Stone Project
Moderators: ConerVallore, Fractured, Masyn Goodchild, TehSoM
Author Post
{NEWFLAG} John Bourne
Thu Dec 14 2006, 12:01AM

Registered Member #7
Joined: Thu Nov 30 2006, 07:45AM

Posts: 186
With the introduction of stand alone beta competitions it seems the chance for a complete reincarnation of the Benefactor Stone Project has passed. But having learned so much about the Eloh universal language, it still managed to be of great benefit to the community, engaging many areas of the community and allowing them the chance to feel a deeper access to the lore and clouded mystery of this recognised facet of the Tabula Rasa universe, atleast while the mystery surrounding the available language lasted without any outside fostering.

Over time we've had very small glympses of new symbols, new arrangements of symbols, and at times idle, curious and even well thought out speculation as to there inherent meanings and place within the TR-verse.

NCSoft willing, relaunching the BSP with the intention of fueling community interest further couldn't be a bad idea, and tied into possibly minor beta competitions (OR informative outlets for game information) in the future could only increase the attention and advertising value of these events. Thus far the application of beta incentives from anyone on the development side has been nil, '3rd party sites do the work and we (NCsoft) will hand out beta slots'. Not wishing to down play efforts being made, but visible effort is highly important and the luck has been that so far those watching have been highly patient and forgiving publically when it counts. I will definately say, big props to CJ for doing a potentially highly visable On Air interview, but the downfall is that this being the only real community interaction from the development side of TR for quite some time only engaged the community for less than an hour, and the community was 27 listeners most of which were spacesradio's regulars who talked about non-sense on IRC through the entire interview only to be engaged by the mention of codpieces. What followed was a some what informative news post on one keimform community site, while others struggle to digest the live information at all and get it into a format available to their members, no doubt most will simply just point to stratics in the coming days or rinse and repeat the same information given. An issue many have is that going to 3 or more fan sites or countless more news sites to read the same information is a waste of effort that detracts from what should be effort into building an active and forward thinking community, all related posts regarding most released information about game mechanics and other commonly sported news worthy peices have been speculated and thoroughly discussed in some cases for years to the extent that any new information on these subjects is greeted by most people with the thought, 'Oh, so thats how it'll be.' and then they pass on.

If information is so scare, then the best course of action is to make that information stretch, a well organized beta competition can keep moderate interest for 3-4 weeks with a low trough and a high end peak, tie in previously unavailable and unconceivable game information, you get high interest and more consistant discussion that may even stretch the interest out into months. The BSP, the language of Logos, is a fragment of the TR universe, its not a functionality issue for the game that could change, surrounding back story also should by now be written in stone (or at the very least etched on a good piece of slate - and if not one thing that has been proven is that NC/DG know how to release vague information, it wouldn't be too hard to keep it vague and fresh for a change), the BSP could potentially fill one of the many voids in the community.

I'd like to see the outlook that each community member see's being, 'here's something to get actively involved in', and not, 'I'II check back in the future - maybe'. The BSP could be one of many ways to make this happen, and to follow on with current NC tactics, with real interaction and nurturing with the community the BSP could easily become a community run institution.

John Bourne is ... available in a limited capacity.
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E N L I S T - T O D A Y !
Esseri Senzienti Liberi Alleati [RAF]
Lt. John "Chourst" Bourne, Lord of Randomness
I try to kick as much ass as I can. - With what little I have.
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{NEWFLAG} GhostHack
Thu Dec 14 2006, 10:35AM
Registered Member #14
Joined: Wed Dec 06 2006, 07:33PM

Posts: 85
Though I agree it would help... I do not think that the BSP would be a saving grace to the utter failure that has been the devlopment teams treatment of this community.

DG has failed, completely failed, in making those people who are dedicated to their game feel welcome, or wanted. Every possible oprotunity they have been given, to touch bases with the community, they have shruged, given a bullshit excuse, and passed us by.

they ignore their own update deadlines (when they even have any), and when they DO update, we are likely to see less new information and more rehashing of what we've already seen.

I do not call it an "update" when all they did was reword the class tiers. I do not call it an "update" when the top "news" headline is telling us how the TR team competed in a fucking costume contest for holloween.

you know, MAYBE if the development team ever ONCE tried to be a part of their own community, I might care who did/won/wore what... but you know, I couldnt care less what the president of Zaire did over thanksgiving weekend...

and thats the perfect analogy for the dev team.


Foreign, important, absent, and completely out of touch with their community base.
and I think it is wrong, flat out, knock down, drag out WRONG, from them to assume that they are doing whats best and right for the community by keeping silent.

and, until I see otherwise... fuck the dev team... Im here for this game inspite of them, not because of them.

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"Give me thy sword, that I may be
One more soul that still stands free"

~Jack Jesse, Prisoner of War, WWII "

(my grandfather)

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{NEWFLAG} Harlequin
Thu Dec 21 2006, 04:47AM
Registered Member #6
Joined: Wed Nov 29 2006, 06:44PM

Posts: 38
Without dipping heavily into such a negative mindset, I think we'll finally start to see some more community involvement now that CuppaJo's on the team. Quite honestly, according to Cuppa's interview by Vyktor the TR dev team had almost squat in the way of experience in dealing with the player community. They had a lot of good ideas to start hashing out, but none of them really knew how to communicate that to the fans. Even those wth some experience, Gariott himself included, are high enough up the ladder that they're likely too busy trying to sort out the game alone.

Also, keep in mind that the Dev team was rather loose-lipped when they first started developing Tabula Rasa and then promptly got smacked in the face when the previous incarnation of the game started showing signs of completely flopping. I do believe that has kinda made them ridiculously hesitant in releasing information to a fault.

I'm really hoping that once beta starts up, they'll have a closed beta-tester forum set up to give them regular and up-to-date feedback on the beta process. After that, it's really only a matter of clearing and then reopening the forum to the public, making it the offical TR player community base.

But ultimately, I find it infinitely more fufilling to hope for the best concerning this game rather than expect the worst before it's even released.

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{NEWFLAG} John Bourne
Thu Dec 21 2006, 02:03PM

Registered Member #7
Joined: Thu Nov 30 2006, 07:45AM

Posts: 186
I'm not one to expect the worse unless I see it coming. Otherwise I might as well be blind.

There is already an official beta forum for Tabula Rasa, as far as I'm aware Tabula Rasa will most likely aim for a Guildwars type 3rd party community system, with sites applying to gain different levels of official status. This would mean no official NC boards post beta, or post launch.

Pre-revision there wasn't all that much information going around, if its any indication, most of the information we currently have is the same information. Thrax, Eloh, Sanctuary, Mind, Body, Spirit, the Eloh language, these are the majority of things we knew about pre-revision, only now we know less about them in regards to their implementation in the game and inside the tr-verse.

As for the TR dev team having no experience in dealing with a community, thats far fetched, NC Soft has/had personnel with collectively more experience than any single community manager, and on top of that we have two potentially great CMs who just couldn't release information. Having CJ here or not, makes no differences if shes not allowed to do her job within practical limits.

John Bourne is ... available in a limited capacity.
[ image disabled ]
E N L I S T - T O D A Y !
Esseri Senzienti Liberi Alleati [RAF]
Lt. John "Chourst" Bourne, Lord of Randomness
I try to kick as much ass as I can. - With what little I have.
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